Quantcast
Channel: Answers for "How do I hide object in scene editor?"
Viewing all articles
Browse latest Browse all 6

Answer by Hoeloe

$
0
0
Rather than specifically disabling mesh renderers, just disable the entire object, or better still, put them all as children of an empty object, and disable that. Then, re-enable it just before testing your scene. Unity does not have a built-in "lock" setting, but there are editor scripts you can download to do it, or you could write your own.

Viewing all articles
Browse latest Browse all 6

Trending Articles